Changeset 224 for veekun/trunk/script/pokedex.sql
- Timestamp:
- 06/04/07 21:49:33 (18 months ago)
- Files:
-
- 1 modified
-
veekun/trunk/script/pokedex.sql (modified) (2 diffs)
Legend:
- Unmodified
- Added
- Removed
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veekun/trunk/script/pokedex.sql
r223 r224 12277 12277 (97,0,'Randomly uses one of the user\'s other three moves. Only works if the user is Sleeping.','Randomly uses one of the user\'s other three moves. Only works if the user is Sleeping.'), 12278 12278 (98,0,'If the user faints this turn, the target automatically will, too.','If the user faints this turn, the target automatically will, too.'), 12279 (99,0,'Inflicts more damage when the user has less HP , with a maximum of 200 power.','Inflicts regular damage. Never results in a critical hit and ignores the random factor in the damage formula. Power increases the lower the user\'s HP is relative to its max HP.\nBelow 4% 200 power\nUp to 10% 150 power\nUp to 20% 100 power\nUp to 35% 80 power\nUp to 70% 40 power\nOtherwise 20 power'),12279 (99,0,'Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.','Inflicts regular damage. Never results in a critical hit and ignores the random factor in the damage formula. Power increases the lower the user\'s HP is relative to its max HP.\nBelow 4% 200 power\nUp to 10% 150 power\nUp to 20% 100 power\nUp to 35% 80 power\nUp to 70% 40 power\nOtherwise 20 power'), 12280 12280 (100,0,'Lowers the PP of the target\'s last used move by 2 to 5 points.','Lowers the PP of the target\'s last used move by 2 to 5 points.'), 12281 12281 (101,0,'Cannot lower the target\'s HP below 1.','Cannot lower the target\'s HP below 1.'), … … 12361 12361 (188,0,'Target drops its held item.','Causes the target to drop its held item, if any. Target reclaims its item when the battle ends.'), 12362 12362 (189,0,'Lowers the target\'s HP to equal the user\'s.','Inflicts exactly enough damage to lower the target\'s HP to equal the user\'s. Does nothing if the user has more HP than the target.'), 12363 (190,0,' Power increases the higher the user\'s HP is.','Never results in a critical hit and ignores the random factor in the damage formula. Power increases the higher the user\'s HP is.\nBelow 4% HP: 20 power\n5 - 10% HP: 40 power\n11 - 20% HP: 80 power\n21 - 35% HP: 100 power\n36 - 70% HP: 150 power\n71% HP and up: 200 power'),12363 (190,0,'Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.','Never results in a critical hit and ignores the random factor in the damage formula. Power increases the higher the user\'s HP is, according to: cur HP * 150 / max HP.'), 12364 12364 (191,0,'User and target swap abilities.','User and target swap abilities. Doesn\'t work if either ability is Truant or Wonder Guard.'), 12365 12365 (192,0,'Prevents the target from using any moves that the user also knows.','Prevents the target from using any moves that the user also knows.'),
